May I present you the Nezi Legacy:
All of them can be found at The Red Eclipse.
More about the Nezi Legacy at http://www.juansaman.es/swtor/the-nezi-legacy/ (WIP)
Cita: Dangerous jobs are my specialty. I’m in.
Background: Escorbuto was a slave hardened under severe conditions. He was aquired by a Mandalorian Clan due his endurance and he learned with them all that must to be know about weapons, armor, merc work and mandalorian honor. The Clan was employed by the Sith Empire to reinforce the Mandalorian Blockade and to hunt smugglers. In a fatidic mission, the Clan was wipped out while chasing the skilled smuggler Sfroch.
After that, Escorbuto took what he could and fled to Hutt Space, where he started to build his path as bodyguard, thug and later with already some reputation, bonty hunter. Escorbuto respects the Mandalorians, but he is too much an independent entity. He thinks profesionality is the only way to climb in his job, and fulfilling the contract no matter the counter offers that may arise. Despite enjoying the challenges and violence of his job, he is not a loose trigger. He only kills when the contract demmands it; compasion and rage are not part of his personality….
Character References: I didn’t need much to build Escorbuto. He is a version of Boba Fett, mysterious, silent, profesional. For his name, it means Scurvy translated from Spanish, my mother tongue. That cames from the video game Monkey Island 2: LeChuck’s Revenge, where in a cemetery we find a tombstone to one Fester Leach where it can be read the great pharse: «Kiss me. I got scurvy.» Well, that’s it. A tribute.
Statistics: Class: Bounty Hunter
Advanced Class: Powertech
Specialty: Pyrotech (damage)
Vehicles: D-5 Mantis
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The Nezi Legacy is the group of characters I created for SWTOR, a total of eight, one for each class the game offers, related between them following a tree structure. This way, the progress of each character during the different story lines and other features allow them to be shared globally.
The Nezi Legacy comes from a name I invented for a fan fic I drew back in 1995, in which I created a character named Zimnik Nezi. I don’t know, it sounded cool to me in that moment. From that moment the name was re used in different stuff, including a mod from 2009, were Zimnik became to be from a regular guy to the exotic blue skinned and intense red eyes Chiss.
Anyway, when I started SWTOR without much pretensions, I decided to blow up some dust from the past.
After building my own Legacy, I decided not to follow a classic familiar line, but a more afiliation or friendship/antagonism related pattern, and fewer family relationship. Mainly because I wanted each character to be from a different species, and we are not going hard into the interracial stuff, just the necessary.
To play how I think a role play game must be played, I created the bases and a past for each character in my mind. Call me crazy, but if I don’t know the past and the behaviour of my characters, I can’t put myself into their skins neither what kind of decissions should they take when the time comes in the game. That’s what I have depicted in each character entry and it makes the game richer. Yeah, it’s very online and very multiplayer, but a role play game is a role play game no matter if it’s in your computer, console, your living room or in the bedroom.
You can find all the Nezi Legacy characters in The Red Eclipse server if interested.