May I present you the Nezi Legacy:
All of them can be found at The Red Eclipse.
More about the Nezi Legacy at http://www.juansaman.es/swtor/the-nezi-legacy/ (WIP)
Zimnik was born and raised in the remote Chiss Space, and like a good patriot she soon started her studies and formation to serve in the eficient and very unkwown security and spionage of the Chiss Ascendency.
But Zimnik looked beyond the Chiss homeworld, she admired the eficiency of the Empire, it’s impressive organization, talent, power and ther order that it establishes over it’s worlds. The alliance between the Chiss Ascendency with the Empire and her own merits allowed her to enter into the service of Imperial Intelligence, despite the mistrust of her own comrades and other imperial subordinates. Zimnik took a great number of undercover missions, most of them succesfully thanks to her cold intelligence, speed and reaction skills. However, her job has removed almost all empathy in her person, a necessary evil for her duties. To her, the world is the Empire, but she thinks it’s being dragged by the Sith, who she considers to be ineficient and dangerous fanatics that drive the Empire to caotic and unnecesary dangers and crisis. Because of this, Zimnik cannot help to show her contempt towards the Sith ranks, which puts both her career and the Agency in the frightening scope of the Dark Council….
As I told about the Nezi Legacy, Zimnik comes back from 1994/5, when I drew an unifinished sci-fy comic and used that name for a character which I identified with. Since then it has been used to name other avatars in several video games, like X-Wing, etc. Zimnik as the Chiss woman was created for a mod that never came to light for KotOR, which tried to bring to light some cut content (planet Slheyron). there Zimnik was the leader of a Smuggler Ring at a galactic escale. The incarnation of the Imperial Agent Zimnik is an exact copy as I envisioned her back in 2008/9.
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The Nezi Legacy is the group of characters I created for SWTOR, a total of eight, one for each class the game offers, related between them following a tree structure. This way, the progress of each character during the different story lines and other features allow them to be shared globally.
The Nezi Legacy comes from a name I invented for a fan fic I drew back in 1995, in which I created a character named Zimnik Nezi. I don’t know, it sounded cool to me in that moment. From that moment the name was re used in different stuff, including a mod from 2009, were Zimnik became to be from a regular guy to the exotic blue skinned and intense red eyes Chiss.
Anyway, when I started SWTOR without much pretensions, I decided to blow up some dust from the past.
After building my own Legacy, I decided not to follow a classic familiar line, but a more afiliation or friendship/antagonism related pattern, and fewer family relationship. Mainly because I wanted each character to be from a different species, and we are not going hard into the interracial stuff, just the necessary.
To play how I think a role play game must be played, I created the bases and a past for each character in my mind. Call me crazy, but if I don’t know the past and the behaviour of my characters, I can’t put myself into their skins neither what kind of decissions should they take when the time comes in the game. That’s what I have depicted in each character entry and it makes the game richer. Yeah, it’s very online and very multiplayer, but a role play game is a role play game no matter if it’s in your computer, console, your living room or in the bedroom.
You can find all the Nezi Legacy characters in The Red Eclipse server if interested.